A breakdown of modern young adult resources including material suggestions and potential programming schema, this well-researched title includes a litany of references and bibliographic sources. For those looking to start a Teen Advisory Group at their library or for a summary of modern gaming to better develop programs at their locations, Latham and Gross provide such information in a well laid-out, easy-to-read format. While adequately outlining the resources and services available to teens, this book would have been aided by more practical information on the implementation of those ideas that it presents. The resulting effort is a lot more academic than a hands-on librarian may be seeking, but the title would be very useful for professionals who are switching to youth services or just getting started in their field.—
Ryan P. Donovan, Southborough Public Library, MA
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