K-Gr 2—Trapped inside on a rainy day, two children compete to control the narrative of their vividly imagined play scenarios. A girl and her animal friends are happily ensconced in their castle, (a blanket/box fort with stuffed animals) when "DUN DUN DUH! A dragon came! He scared the animals! He wrecked the castle!" A dog wearing dragon wings and a boy burst into the room. The quick-thinking girl grabs her magic wand and "Ta-Da!" transforms the dragon into a friend. The girl continues to thwart every dramatic scenario the boy presents until, fed up, he leaves. Eventually, even peace gets boring and the girl finds the boy dejectedly trying to put on a magic show alone. She shares her magic wand and they discover that imagining together is much more rewarding. The text is fun to read; each character is represented by a separate font and color, so it's evident when the girl starts presenting the problems and the boy becomes the problem solver; at the end, they share the magic wand as equal partners in their play. Loads of imaginative detail in the illustrations and appealing button-eyed characters make this a good choice for classroom use and one-on-one reading.
VERDICT A lighthearted look at imaginative play and friendship, perfect for storytime or readers' theater productions.
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