I jut received my Google Cardboard.
I ordered the virtual reality viewer from among the choices recommended for my iPhone. (A downloadable kit allows manufacturers to produce and sell Cardboards.)
I folded the simple device together from its flat cardboard package. I matched together the strategically positioned slots, so that the magnets, velcro, little strap, rubber band, and pair of 40mm lenses all fit nicely in place.
After downloading the Google Cardboard iOS app (you may need Google Play instead) and a few VR app, I slid my iPhone into the assigned little slot in front of the eyepiece and fastened the velcro, and voila!
The cardboard viewer turned my phone into virtual reality device, ripe for and ready to support the creations of a growing number of VR app developers.
Since this morning, I’ve had Dinosaurs Everywhere! all over my kitchen. I got dizzy riding the Drive City Roller Coaster. I walked into a 1916 Sigfried Sassoon poem in War of Words VR and a spooky horror story in Sisters. I shot a few ducks in Moorente.
Honestly, I don’t think I have fully experienced the potential of Cardboard. But I think I will.
I see Cardboard as a proof of concept. The potential is there. The device is affordable. It is very possible that developers will go on to create VR experiences that allow our students to step into other worlds when they are in our classrooms and libraries.
More to come, I hope.
(Note: this above photo looks eerily like a picture of me on my birthday in the 60s with a View Master.)
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